Dwarf fortress stone mug7/28/2023 Ramps replaces the section with a ramp, also removing the tile and floor one level above.Channeling removes the section of the wall, the floor, and if possible places a ramp one level below.Digging removes the section of the wall while preserving both the ceiling (which is the floor of the level above) and the floor.There are several types of jobs associated with this skill: Military dwarves equipped with picks will use mining as their " weapon skill." Mining through softer materials such as sand or soil is much faster than mining through stone. Mining refers to either the skill that performs mining, the labor associated with it, or simply the task or job of performing said labor. There are several reasons you might want to mine, such as searching for various stone types, ores and gems, or simply to create the basic tunnels and rooms in your fort. That cleaning doesn't work "outside" is a known limitation that Toady will be addressing with suggested improvements ( 0001140).Mining is an essential part of building a fort in Dwarf Fortress. That tavernkeepers insist on getting patrons drunk by serving them excessive drinks is being tracked in 0009653. Magma seems to be capable of removing mud, though.ĭrunkenness exists, causing spills and incapacitation that much is intended behavior. The construction of a wall or building (such as a paved road) on top of mud removes the mud and it's gone when the construction is removed, but there is a risk the floor is then transformed into the local soil type rather than remaining stone. Mud can not be removed without risk of side effects. If you don't want the cleaning, booze loss, death, and (lethal) non lethal brawling (that can be) resulting from the serving of alcohol you can easily stop that by refraining from assigning a bartender and any performers to the tavern.ĭwarves do not clean above ground, and a roof does not change the location to underground. The above is not a bug but intended behavior. When a tavern has personnel serving alcohol enthusiastic servitors push drinks into patrons' hands which can induce some patrons to drink until going unconscious, at which time they will no longer be capable of drinking, they fall on the floor and spill their drink, and start to suffer injury to their lungs due to suffocation, which explains the loss of alcohol and aborted drinking task, as well as the resultant cleaning and recover wounded jobs. New residents carried to hospital during first drink Tavern keeper/performers repeatedly serve alcohol until visitors and even dwarves drink themselves to death ![]() It was way too dirty (sand, dyes, blood, alcohol and even never evaporating mud) and impossible to make Dwarves to clean up that. A reason I stopped playing my first fortress. In this case I suspect not consumed alcohol still left in mugs is being reserved by next drinking job and there is some unresolved mug-drink-job vs mug-drink-job conflict over the alcohol left overs, which results on spilling alcohol on floor, dropping mug on floor, cancellation of another drinking job and invoking calls to "recover wounded" and "cleaning" jobs.Īnnoying bug, as it drains fast a small alcohol stockpile.Īlso I like building my locations above ground and not under, so there are some issues with cleaning in roofed locations. ![]() Then this bug was just a temporary fix by Toady to another even worse mug-bug rendering partially filled mugs and buckets bugged and unusable by Dwarves. I saw this mugs/spilled alcohol thingy already in mode Dwarf Fortress 0.42.03 entire year ago and it is still not fixed in version 0.43.05. See your small alcohol stockpile rapidly diminish with lots and lots of spilled out alcohol on the floor. In options set "announce most job cancellations". Have in your fortress around 50+ Dwarves. Limit storage only to drinks, prepared food and. Shortly after 2 other Dwarves will engage in tasks of "recover wounded" and "cleaning".Ĭreate stockpile 11x11. In this moment in fortress somewhere is mug on the floor with spilled out alcohol. "Dwarf cancels Drink: Job item lost or destroyed" Dwarf Fortress Bug Tracker - Dwarf FortressĠ010115: "cancels Drink: Job item lost or destroyed."ĭwarf reports canceled drinking job in announcements:
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